What do you think of your idea combined with the 40 moves rule? Maybe then it will be even more effective.
And what do you think of banning the draw altogether? In the new-Delft score-system one could let the players play blitz-games after a 5-5 result. If the new-Delft system is also applied to this blitz-games you will soon have a result (a 6-4 result is already sufficient) and then you can change the 5-5 result in 6-4 for the winner of the blitz-games. Maybe this is even more attractive for the public. For the time being I'm thinking of this system only for real top-matches and top-tournaments
By private e-mail I received an interesting idea for the open tournament, where the risk of quick draws is the greatest. The writer, Piet Bouma, suggests to play with the traditional score 2-0, 1-1, but in games between players higher ranked than 1450 (Dutch ranking) a more differentiated score. Piet suggests 2-0 1.8-0.2 1.6-0.4 1.4-0.6 1.2-0.8 1-1.
There are two completely different problems here.
1) quick draws
2) the draw margin
1) Of course, I believe that my proposition for avoiding "quick draws" is a good one, and it should be tried
2) As far as the draw margin is concerned, I think that the Delft system, or new-Delft or Tchizov-system (the best name for sure, you should keep it if he agrees), should be refined even more. You are doing a lot of experiments on this, and it appears that the optimal solution still has not been found. 9-1 is probably too much and 6-4 for a single piece more is probably also too big of a reward. This seems obvious after the Tchizov-Valneris match. Ideally, one should find a system where one player scores more than his opponent only if he really deserves it. The "really deserves it" is obviously not easy to define, but that is not the question. What I mean is that it seems that Valneris won some games 6-4 whereas he did not really have an advantage if we judge them by the old standards. Well, to sum it up, a player should receive more points only if he had a visible advantage, or said otherwise if he had some chances to win at all...
Maybe this means that counting the pieces in the simple way as you do is not the best way to cope with the problem. I don't know. Did the first 9-1 win by Valneris really deserve a big score, even 8-2 ? So what endgames are closer to a win than others ? Is the simple count of pieces the best indicator ? To be honest, I have not thought much about this. That is just an idea. You probably know better !
I don't really have af firm opinion on whether we should stick to the 2-0 scale or move to the 10-0 scale. For the media, surely the 10-0 integer scale is much better. So there goes my preference..
I am not a fan of blitz as a tie-breaker. Surely this would be good for the public and the media. And a variant is to play the blitz before the game...
But as I said, I believe that "puntenoverwining" is enough to solve the draw margin problem and that we should focus on refining it so that it is as logical as possible according to the old standards of the game.
It would be good to take a scientific approach to the problem by building a database of 100-200 standard positions (a priori only endgames, but not necessarily this needs to be thought). Top players would assess these positions and give a value for each of them. They would for example say that in position x, White should, by perfect play for both sides, be awarded 7-3.
Once this human database is built according to current standards, you let computers analyse the positions thoroughly with different set of endgame rules. The set of rules that gives the closest result to the "grandmaster" evaluations would be the winner and should be called the new-new-Delft system and applied in tournaments. Provided of course that the set of rules is not too complicated !
Finally, let me tell you that "la victoire aux points" is still very much depreciated in France. Most players still are completely against it. I am in the minority here, as you are in the Netherlands I am afraid.