I see your point, but a Georgiev-tiebreak is really just a match with a common time allocation. The games itself are independent from each other. If such games are added to a PDN database (e.g. TurboDambase), it is much easier to search for individual games / openings if they are kept separate. You can solve the display of the actual time lapses just as easily by extracting that information by the move-by-move comments (generated from the EBS or manually entered) from each of the games.Piet Bouma wrote:You have not convinced me yet Rein.Rein Halbersma wrote:
Hi Piet,
I think the Georgiev-style tie-breaks should be treated as separate games with asymmetric time controls. This is much easier to parse and does not require changes to the grammar. Asymmetric time controls may look strange, but remember that in chess they also have the asymmetric blitz tie-break with 6 minutes for white and 5 minutes for black, with a draw counting as a black win. And also in handicap games or clock simultan matches you also have weird timings.
Rein
The chess tie-break is still one game with a result and also the other examples are one game (at a clock simultane different persons).
The Georgiev-tiebreak is unique. The result is from more games, where tactics with your usage of the time in the different games is really important.
I would like to see a Georgiev tiebreak as one game (really subjective I know).
And in practice (with efficient usage of Electronic boards and EBS, although that is way beyond this topic) and display of the Georgiev-tiebreak in applets it is (in mine opinion) to prefer it to see it as one game then as several "loosy" games.
But I know: practice is different from a scientific approach (sorry for my bad English).![]()
PIet.
Rein