Vibe Coding

Discussion about development of draughts in the time of computer and Internet.
BertTuyt
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Joined: Wed Sep 01, 2004 19:42

Re: Vibe Coding

Post by BertTuyt »

Let’s face it, AI is improving at coding incredibly rapidly. It’s a bit like Moore’s law, but now every 18 weeks instead of 18 months.
Good remark Rein.
To often we focus on the flaws of a new technology/development.
But neglect the speed in which it is improving.
Not sure if it is 18 weeks, but certainly next year we will have all (slightly) changed verdict.

Bert
MichelG
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Re: Vibe Coding

Post by MichelG »

I think Rein's estimate of doubling every 18 weeks is fairly good on the spot.

The current AI compared to that in februari this year is already incredable. Recursive self improvement is on the horizon in my opinion, where AI will write the next generation of AI's. (and do that in a loop)

Only limit seems to be the amount of electricity and chips the companies can claim for themselfs.
Rein Halbersma
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Re: Vibe Coding

Post by Rein Halbersma »

MichelG wrote: Tue Aug 18, 2026 17:56 I think Rein's estimate of doubling every 18 weeks is fairly good on the spot.

The current AI compared to that in februari this year is already incredable. Recursive self improvement is on the horizon in my opinion, where AI will write the next generation of AI's. (and do that in a loop)

Only limit seems to be the amount of electricity and chips the companies can claim for themselfs.
I’m late to the game. Over on Talkchess I codeveloped 100% symmetry-reduced indexing for endgame databases (May). I had the idea to also codevelop an identical Qt GUI for Kingsrow-Hub so that Ed could forget about the Win32 API. Alas, Gijsbert beat me to it by a week. Currently I am sitting on the couch with my iPad, using Claude Code Cloud and ChatGPT Codex Cloud to babysit my GitHub C++ projects and do all kinds of refactoring and documentation (that I had neglected for a decade).
BertTuyt
Posts: 1669
Joined: Wed Sep 01, 2004 19:42

Re: Vibe Coding

Post by BertTuyt »

Rein, this was exactly my first (bigger) Codex project, a Qt implementation of the Damage GUI.

See screenshot, with the Kingsrow hub engine...

Bert

damage2026.png
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