AUGUST 2025 BLITZ TOURNAMENT

Discussion about development of draughts in the time of computer and Internet.
Joost Buijs
Posts: 490
Joined: Wed May 04, 2016 11:45
Real name: Joost Buijs

Re: AUGUST 2025 BLITZ TOURNAMENT

Post by Joost Buijs »

If you don't like using the command-line there is a small utility called File Joiner, which is very neat, I often use it.

https://www.igorware.com/file-joiner
Sidiki
Posts: 360
Joined: Thu Jan 15, 2015 16:28
Real name: Coulibaly Sidiki

Re: AUGUST 2025 BLITZ TOURNAMENT

Post by Sidiki »

Hi everybody,

Thanks Joost, Frank and everybody for the file joining.

This's all the games of the tournament.
all_blitz_august_2025.pdn
(150.19 KiB) Downloaded 360 times
Friendly, Sidiki
BertTuyt
Posts: 1613
Joined: Wed Sep 01, 2004 19:42

Re: AUGUST 2025 BLITZ TOURNAMENT

Post by BertTuyt »

Thanks for posting the pdn file. I tried to do a bulk-analysis of all games. Unfortunately my program stopped at game 127.
Anyway, found some interesting games. Sometimes the end-result does not reflect what happened beneath the surface.
A good example is the game Dragon - Truus. here both programs made several mistakes, and Truus was not able to convert a winning position. See the graph.
analysis.png
analysis.png (11.33 KiB) Viewed 832 times
Bert
BertTuyt
Posts: 1613
Joined: Wed Sep 01, 2004 19:42

Re: AUGUST 2025 BLITZ TOURNAMENT

Post by BertTuyt »

As I shared before, with so many programs now in the top league, one sometimes need to have a little luck to win against the weaker opponents. Having said that, although this statement might be true, I guess that the top 3 programs really deserve the medals!
A good example, of a "little help from my friends", is the game Moby Dam - Truus. This game was heading towards a draw when suddenly Truus made a bad losing move 51. ... 44-49, whereas 44-50 would stills secure the draw. See below graph.
analysis.png
analysis.png (9.95 KiB) Viewed 828 times
Bert
BertTuyt
Posts: 1613
Joined: Wed Sep 01, 2004 19:42

Re: AUGUST 2025 BLITZ TOURNAMENT

Post by BertTuyt »

For an unknown reason Truus is always involved in the first 3 example. Here in the game GWD - Truus. The graph shows that GWD got a winning advantage but made an error, and the score suddenly dropped. As Truus also made a mistake later, the game ended after almost 100 moves in a win for GWD. Unknown to me, if the position between (around) move 50-60 was a draw? Maybe Ed could give a final answer. Below the graph.
analysis.png
analysis.png (10.73 KiB) Viewed 823 times
Bert
BertTuyt
Posts: 1613
Joined: Wed Sep 01, 2004 19:42

Re: AUGUST 2025 BLITZ TOURNAMENT

Post by BertTuyt »

It is not a surprise that the 4th example again involves Truus. Here the game Tornado - Truus. The outcome would have been a draw, if Truus did not make a final mistake on the 48th move by playing 20-24? whereas 10-15 would have resulted in a draw.
See graph.
analysis.png
analysis.png (9.66 KiB) Viewed 821 times
Bert
FrankMesander
Posts: 31
Joined: Mon Jan 09, 2023 13:16
Real name: Frank Mesander

Re: AUGUST 2025 BLITZ TOURNAMENT

Post by FrankMesander »

A good draughts program is characterized by the absence of such blundering moves.
BertTuyt
Posts: 1613
Joined: Wed Sep 01, 2004 19:42

Re: AUGUST 2025 BLITZ TOURNAMENT

Post by BertTuyt »

Frank, absolutely.
Think that is one of the reasons (I guess) for (as an example) the strength of Kingsrow.
Tested in detail, and if I'm correct every new idea was tested with at least 10K games against the previous program.
Therefore I also don't understand the weird graph of the Dragon game.
Maybe Dragon underestimated the strength of the wing-lock.
Any other program might have converted the position between moves 55-60.
I don't remember another tournament where Dragon almost lost twice...
Really strange, and non-typical for Dragon.

Bert
gwiesenekker
Posts: 24
Joined: Sun Feb 20, 2011 21:04
Real name: Gijsbert Wiesenekker

Re: AUGUST 2025 BLITZ TOURNAMENT

Post by gwiesenekker »

When testing against Kingsrow I also notice sometimes narrow escapes in the sense that both GWD and Kingsrow show scores of -0.60 and +0.60 for say 10 consecutive moves but GWD manages (somehow) to draw. GWD annotates its moves with the score and I asked ChatGPT to analyze a game. It proposed some interesting metrics

Define bands (choose thresholds appropriate for your scale)
Drawing band: |eval| ≤ Tdraw (e.g., 8–10).
Edge band: Tdraw < |eval| ≤ Tedge (e.g., 20).
Lost/Won band: |eval| > Tedge (pick 20, 40, 60 as tiers).
Core “luck” features
Max disadvantage (for the side that drew): min(eval) if you’re that side.
Time spent losing: % of scored plies with eval ≤ −Tedge, and longest consecutive span there.
Comeback magnitude: final_eval − min_eval (for a draw, ~−min_eval).
Swinginess: max |Δeval| between consecutive plies; counts of |Δeval| > {10,20,30,40,50}.
Lead changes: # of sign flips of eval (ignoring exact zeros).
Forced survival: count of “only move” plies in/near losing spans (suggests you were in a tunnel).
Stability index: stdev of eval; also average |eval|. Lower = “quiet draw,” higher = “chaotic/lucky.”
Heuristic classification
A draw is “saved/lucky” if any of these holds (tune numbers to your scale):
min_eval ≤ −40 (or another “clearly lost” threshold).
≥15–20% of scored plies at eval ≤ −20, or a single losing span ≥ 5–7 consecutive plies.
comeback magnitude ≥ 40 and ends in 0 ± small epsilon.
≥1 very large swing (e.g., |Δeval| ≥ 40–50) late in the game.

Applying this to your Game 3 (from GWD’s perspective as Black)
(Using the scores you provided inside {…}; 44 scored plies, 8 “only move” plies.)
Max disadvantage (most negative): −69 (ply 43).
Time spent losing (eval ≤ −20): 7/44 plies (16%), longest consecutive losing span: 7 plies.
Severe losing (eval ≤ −40): 3/44 plies (6.8%), longest span: 3 plies.
Comeback magnitude to draw: ≈ 69 points (from −69 to 0).
Swinginess: max single‑ply swing 52; counts of big swings:
|Δ| > 10: 6 plies
|Δ| > 20: 3 plies
|Δ| > 30: 2 plies
|Δ| > 40: 1 ply
|Δ| > 50: 1 ply
Lead changes (sign flips): 2 (but most of the midgame lived on the negative side).
Stability: mean eval ≈ −12, stdev ≈ 16 (i.e., persistently worse with notable volatility).
Forced‑move context: 8 “only move” plies overall, including in the heart of the losing sequence (e.g., 42), which supports the “narrow escape” narrative.
Verdict for this game
By the criteria above, this is a saved/lucky draw for GWD:
You dipped as low as −69 (well beyond a “lost” band).
You spent sustained stretches below −20, with a longest losing span of 7 plies.
You needed a very large comeback of ~69 to reach 0.
There were large tactical swings and forced-only continuations while behind.

I asked ChatGPT to create a Python script that would automatically calculate a 'LuckIndex' based on these metrics. After some more back and forth 'we' came up with a Python script that analyzes a GWD annotated PDN file. The summary is for example:

magnitude,max_swing,lead_changes,forced_total,forced_adjacent_losing,forced_in_losing_tunnel,swing_counts,rescue_index,squander_index,RI_band,SI_band,label
1,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,40,12,-4,9,0,1.125,3.156,0,0.000,0,0,0.000,0,0,0.000,0,4,9,5,12,0,0,>10:0; >20:0; >30:0; >40:0; >50:0,0.054,0.087,Low,Low,QuietDraw
2,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,0-2,52,12,-9870,6,-9868,-1432.058,3259.712,24,0.462,24,0,0.000,0,24,0.462,24,2,6969,7,12,6,6,>10:15; >20:13; >30:11; >40:10; >50:10,87.422,20.947,High,High,BlunderLoss
3,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,44,8,-69,4,0,-9.705,16.569,7,0.159,7,0,0.000,0,3,0.068,3,69,52,2,8,3,3,>10:6; >20:3; >30:2; >40:1; >50:1,0.831,0.183,Medium,Low,QuietDraw
4,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,46,12,-42,4,0,-9.065,14.110,10,0.217,10,0,0.000,0,2,0.043,2,42,22,3,12,4,4,>10:5; >20:1; >30:0; >40:0; >50:0,0.650,0.093,Medium,Low,QuietDraw
5,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,59,11,-157,6,0,-48.068,55.759,26,0.441,26,0,0.000,0,26,0.441,26,157,85,3,11,6,6,>10:17; >20:12; >30:5; >40:3; >50:2,2.062,0.295,High,Low,SavedDraw
6,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,47,10,-48,74,0,-5.851,18.322,9,0.191,9,1,0.021,1,3,0.064,2,48,103,5,10,3,1,>10:5; >20:3; >30:2; >40:2; >50:2,0.902,0.833,Medium,Medium,QuietDraw
7,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,37,10,-21,6,0,-4.378,8.042,1,0.027,1,0,0.000,0,0,0.000,0,21,16,1,10,0,0,>10:2; >20:0; >30:0; >40:0; >50:0,0.220,0.088,Low,Low,QuietDraw
8,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,37,10,-5,16,0,2.243,5.170,0,0.000,0,0,0.000,0,0,0.000,0,5,14,6,10,0,0,>10:2; >20:0; >30:0; >40:0; >50:0,0.075,0.149,Low,Low,QuietDraw
9,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,43,9,-26,9,0,-1.791,8.555,1,0.023,1,0,0.000,0,0,0.000,0,26,26,1,9,0,0,>10:3; >20:2; >30:0; >40:0; >50:0,0.282,0.138,Low,Low,QuietDraw
10,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,38,11,-26,1,0,-3.447,4.587,1,0.026,1,0,0.000,0,0,0.000,0,26,24,2,11,0,0,>10:2; >20:1; >30:0; >40:0; >50:0,0.277,0.079,Low,Low,QuietDraw
11,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,38,10,-5,13,0,2.026,5.168,0,0.000,0,0,0.000,0,0,0.000,0,5,9,3,10,0,0,>10:0; >20:0; >30:0; >40:0; >50:0,0.060,0.114,Low,Low,QuietDraw
12,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,0-2,53,9,-9876,10,-9874,-906.849,2573.664,26,0.491,26,0,0.000,0,26,0.491,26,2,8974,3,9,6,6,>10:20; >20:16; >30:13; >40:10; >50:9,93.535,26.989,High,High,BehindMostOfGame
13,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,33,8,-1,18,0,3.242,3.349,0,0.000,0,0,0.000,0,0,0.000,0,1,15,2,8,0,0,>10:1; >20:0; >30:0; >40:0; >50:0,0.052,0.165,Low,Low,QuietDraw
14,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,45,10,-13,0,0,-5.356,4.034,0,0.000,0,0,0.000,0,0,0.000,0,13,8,0,10,0,0,>10:0; >20:0; >30:0; >40:0; >50:0,0.111,0.024,Low,Low,QuietDraw
15,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,32,10,-2,8,0,2.031,2.494,0,0.000,0,0,0.000,0,0,0.000,0,2,10,2,10,0,0,>10:0; >20:0; >30:0; >40:0; >50:0,0.043,0.083,Low,Low,QuietDraw
16,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,40,10,-10,6,0,-1.300,3.156,0,0.000,0,0,0.000,0,0,0.000,0,10,14,5,10,0,0,>10:1; >20:0; >30:0; >40:0; >50:0,0.109,0.082,Low,Low,QuietDraw
17,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,40,11,-54,6,-54,-15.350,19.074,8,0.200,7,0,0.000,0,8,0.200,7,0,40,4,11,5,3,>10:5; >20:3; >30:3; >40:0; >50:0,0.705,0.160,Medium,Low,QuietDraw
18,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,41,7,0,18,0,8.927,4.358,0,0.000,0,0,0.000,0,0,0.000,0,0,14,0,7,0,0,>10:1; >20:0; >30:0; >40:0; >50:0,0.042,0.162,Low,Low,QuietDraw
19,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,48,8,-9,22,0,1.396,5.259,0,0.000,0,1,0.021,1,0,0.000,0,9,20,4,8,0,0,>10:2; >20:0; >30:0; >40:0; >50:0,0.120,0.237,Low,Low,QuietDraw
20,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,41,8,-34,5,0,-4.854,10.685,8,0.195,8,0,0.000,0,0,0.000,0,34,20,5,8,1,1,>10:6; >20:0; >30:0; >40:0; >50:0,0.535,0.093,Medium,Low,QuietDraw
21,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,38,12,-12,6,0,0.053,3.670,0,0.000,0,0,0.000,0,0,0.000,0,12,14,6,12,0,0,>10:1; >20:0; >30:0; >40:0; >50:0,0.122,0.082,Low,Low,QuietDraw
22,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,33,10,-11,11,0,-1.758,4.250,0,0.000,0,0,0.000,0,0,0.000,0,11,14,5,10,0,0,>10:3; >20:0; >30:0; >40:0; >50:0,0.115,0.115,Low,Low,QuietDraw
23,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,38,11,-12,5,0,-2.105,3.226,0,0.000,0,0,0.000,0,0,0.000,0,12,17,4,11,0,0,>10:1; >20:0; >30:0; >40:0; >50:0,0.131,0.084,Low,Low,QuietDraw
24,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,36,10,-3,9,0,2.806,3.053,0,0.000,0,0,0.000,0,0,0.000,0,3,7,4,10,0,0,>10:0; >20:0; >30:0; >40:0; >50:0,0.041,0.081,Low,Low,QuietDraw
25,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,34,13,-59,3,0,-9.647,15.425,5,0.147,5,0,0.000,0,4,0.118,4,59,53,8,13,5,3,>10:8; >20:1; >30:1; >40:1; >50:1,0.714,0.179,Medium,Low,QuietDraw
26,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,0-2,42,13,-9884,6,-9884,-1218.762,3115.049,22,0.524,22,0,0.000,0,22,0.524,22,0,8299,5,13,8,7,>10:17; >20:11; >30:11; >40:9; >50:5,91.471,24.937,High,High,BlunderLoss
27,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,34,13,-1,21,0,3.088,4.611,0,0.000,0,1,0.029,1,0,0.000,0,1,22,6,13,0,0,>10:2; >20:2; >30:0; >40:0; >50:0,0.073,0.238,Low,Low,QuietDraw
28,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,33,12,-5,6,0,0.939,2.763,0,0.000,0,0,0.000,0,0,0.000,0,5,7,3,12,0,0,>10:0; >20:0; >30:0; >40:0; >50:0,0.054,0.061,Low,Low,QuietDraw
29,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,2-0,51,10,-9879,13,-9877,-1960.137,3781.101,32,0.627,32,0,0.000,0,29,0.569,27,2,8343,4,10,7,5,>10:18; >20:14; >30:13; >40:13; >50:9,91.846,25.116,High,High,BlunderLoss
30,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,0-2,46,12,-9884,3,-9879,-1355.391,3249.944,28,0.609,28,0,0.000,0,27,0.587,27,5,8287,3,12,10,9,>10:15; >20:10; >30:9; >40:7; >50:6,91.607,24.881,High,High,BlunderLoss
31,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,27,10,-3,9,0,1.630,3.057,0,0.000,0,0,0.000,0,0,0.000,0,3,11,2,10,0,0,>10:1; >20:0; >30:0; >40:0; >50:0,0.053,0.093,Low,Low,QuietDraw
32,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,35,11,-23,3,0,-7.571,7.232,2,0.057,2,0,0.000,0,0,0.000,0,23,22,1,11,3,1,>10:1; >20:1; >30:0; >40:0; >50:0,0.284,0.086,Low,Low,QuietDraw
33,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,32,10,-19,11,0,-2.594,5.448,0,0.000,0,0,0.000,0,0,0.000,0,19,20,5,10,0,0,>10:2; >20:0; >30:0; >40:0; >50:0,0.187,0.133,Low,Low,QuietDraw
34,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,36,12,-9,6,0,-0.639,3.653,0,0.000,0,0,0.000,0,0,0.000,0,9,15,6,12,0,0,>10:2; >20:0; >30:0; >40:0; >50:0,0.105,0.085,Low,Low,QuietDraw
35,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,37,9,-14,0,0,-6.703,4.730,0,0.000,0,0,0.000,0,0,0.000,0,14,10,0,9,0,0,>10:0; >20:0; >30:0; >40:0; >50:0,0.123,0.030,Low,Low,QuietDraw
36,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,37,9,-8,12,0,2.595,4.207,0,0.000,0,0,0.000,0,0,0.000,0,8,12,5,9,0,0,>10:1; >20:0; >30:0; >40:0; >50:0,0.089,0.116,Low,Low,QuietDraw
37,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,41,7,-3,22,0,6.415,7.345,0,0.000,0,2,0.049,2,0,0.000,0,3,13,8,7,0,0,>10:1; >20:0; >30:0; >40:0; >50:0,0.059,0.248,Low,Low,QuietDraw
38,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,47,7,-23,10,0,-0.681,4.298,1,0.021,1,0,0.000,0,0,0.000,0,23,25,9,7,0,0,>10:4; >20:1; >30:0; >40:0; >50:0,0.259,0.142,Low,Low,QuietDraw
39,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,35,11,-4,24,0,3.743,5.101,0,0.000,0,1,0.029,1,0,0.000,0,4,19,1,11,0,0,>10:2; >20:0; >30:0; >40:0; >50:0,0.084,0.249,Low,Low,QuietDraw
40,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,39,12,-2,16,0,4.359,3.786,0,0.000,0,0,0.000,0,0,0.000,0,2,9,2,12,0,0,>10:0; >20:0; >30:0; >40:0; >50:0,0.040,0.134,Low,Low,QuietDraw
41,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,46,10,-3,9,0,1.022,3.240,0,0.000,0,0,0.000,0,0,0.000,0,3,8,7,10,0,0,>10:0; >20:0; >30:0; >40:0; >50:0,0.044,0.084,Low,Low,QuietDraw
42,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,0-2,53,9,-19876,6,-19876,-1910.170,4628.439,34,0.642,34,0,0.000,0,23,0.434,21,0,9999,1,9,8,7,>10:20; >20:17; >30:16; >40:15; >50:12,163.514,30.037,High,High,BehindMostOfGame
43,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,2-0,54,9,-16993,1,-16993,-2249.185,4514.973,31,0.574,31,0,0.000,0,30,0.556,30,0,7169,1,9,6,6,>10:25; >20:15; >30:10; >40:7; >50:7,135.712,21.514,High,High,BlunderLoss
44,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,41,9,-7,2,0,-1.537,2.061,0,0.000,0,0,0.000,0,0,0.000,0,7,4,4,9,0,0,>10:0; >20:0; >30:0; >40:0; >50:0,0.059,0.025,Low,Low,QuietDraw
45,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,47,6,-3,17,0,5.191,5.370,0,0.000,0,0,0.000,0,0,0.000,0,3,13,2,6,0,0,>10:1; >20:0; >30:0; >40:0; >50:0,0.059,0.152,Low,Low,QuietDraw
46,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,46,10,-16,3,0,-3.739,4.874,0,0.000,0,0,0.000,0,0,0.000,0,16,10,1,10,0,0,>10:0; >20:0; >30:0; >40:0; >50:0,0.137,0.050,Low,Low,QuietDraw
47,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,40,15,-80,4,0,-14.175,26.339,8,0.200,8,0,0.000,0,8,0.200,8,80,44,7,15,6,2,>10:5; >20:4; >30:3; >40:1; >50:0,0.915,0.159,Medium,Low,QuietDraw
48,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,37,12,-12,10,0,-4.216,6.376,0,0.000,0,0,0.000,0,0,0.000,0,12,18,2,12,0,0,>10:1; >20:0; >30:0; >40:0; >50:0,0.134,0.121,Low,Low,QuietDraw
49,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,43,9,-76,0,0,-17,19.163,14,0.326,14,0,0.000,0,6,0.140,6,76,23,0,9,5,5,>10:8; >20:3; >30:0; >40:0; >50:0,1.007,0.069,High,Low,SavedDraw
50,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,0-2,41,9,-9898,2,-9898,-1079.902,2901.927,30,0.732,30,0,0.000,0,30,0.732,30,0,9578,3,9,7,6,>10:15; >20:8; >30:8; >40:5; >50:5,95.654,28.747,High,High,BehindMostOfGame
51,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,38,8,-40,18,0,3.895,10.940,1,0.026,1,0,0.000,0,1,0.026,1,40,30,2,8,1,0,>10:4; >20:3; >30:0; >40:0; >50:0,0.388,0.210,Low,Low,QuietDraw
52,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,41,11,-114,0,0,-18.805,27.465,10,0.244,10,0,0.000,0,6,0.146,6,114,44,0,11,3,2,>10:8; >20:7; >30:2; >40:1; >50:0,1.203,0.132,High,Low,SavedDraw
53,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,2-0,49,9,-9879,4,-9879,-1593.959,3515.448,23,0.469,21,0,0.000,0,19,0.388,19,0,8469,2,9,7,7,>10:16; >20:11; >30:11; >40:9; >50:9,91.909,25.434,High,High,BlunderLoss
54,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,40,13,0,19,0,7.425,6.086,0,0.000,0,0,0.000,0,0,0.000,0,0,7,0,13,0,0,>10:0; >20:0; >30:0; >40:0; >50:0,0.021,0.148,Low,Low,QuietDraw
55,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,41,10,-22,1,0,-5.122,4.707,1,0.024,1,0,0.000,0,0,0.000,0,22,14,2,10,1,0,>10:2; >20:0; >30:0; >40:0; >50:0,0.220,0.049,Low,Low,QuietDraw
56,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,40,10,-16,4,0,-3.475,5.157,0,0.000,0,0,0.000,0,0,0.000,0,16,13,3,10,0,0,>10:3; >20:0; >30:0; >40:0; >50:0,0.146,0.066,Low,Low,QuietDraw
57,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,39,10,-28,3,0,-2.513,6.437,2,0.051,2,0,0.000,0,0,0.000,0,28,26,4,10,1,0,>10:2; >20:2; >30:0; >40:0; >50:0,0.327,0.098,Low,Low,QuietDraw
58,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,0-2,42,11,-328,16,-328,-29.119,65.798,15,0.357,13,0,0.000,0,15,0.357,13,0,252,1,11,3,0,>10:7; >20:6; >30:5; >40:3; >50:2,3.357,0.863,High,Medium,BehindMostOfGame
59,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,45,9,-45,4,0,-5.778,11.868,9,0.200,9,0,0.000,0,1,0.022,1,45,24,4,9,1,0,>10:5; >20:2; >30:0; >40:0; >50:0,0.647,0.099,Medium,Low,QuietDraw
60,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,40,7,-17,7,0,0.775,3.630,0,0.000,0,0,0.000,0,0,0.000,0,17,22,10,7,0,0,>10:2; >20:1; >30:0; >40:0; >50:0,0.179,0.113,Low,Low,QuietDraw
61,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,36,11,-2,4,0,0.167,1.384,0,0.000,0,0,0.000,0,0,0.000,0,2,5,9,11,0,0,>10:0; >20:0; >30:0; >40:0; >50:0,0.028,0.042,Low,Low,QuietDraw
62,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,43,7,-8,10,0,-0.488,3.165,0,0.000,0,0,0.000,0,0,0.000,0,8,11,9,7,0,0,>10:1; >20:0; >30:0; >40:0; >50:0,0.086,0.100,Low,Low,QuietDraw
63,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,39,13,-10,1,0,-2.667,2.929,0,0.000,0,0,0.000,0,0,0.000,0,10,8,3,13,0,0,>10:0; >20:0; >30:0; >40:0; >50:0,0.091,0.031,Low,Low,QuietDraw
64,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,33,12,-24,2,0,-4.242,7.808,4,0.121,3,0,0.000,0,0,0.000,0,24,22,5,12,3,0,>10:4; >20:1; >30:0; >40:0; >50:0,0.331,0.079,Low,Low,QuietDraw
65,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,37,10,-16,6,0,-2.378,4.540,0,0.000,0,0,0.000,0,0,0.000,0,16,22,2,10,0,0,>10:2; >20:1; >30:0; >40:0; >50:0,0.173,0.106,Low,Low,QuietDraw
66,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,38,7,0,12,0,3.921,2.968,0,0.000,0,0,0.000,0,0,0.000,0,0,6,0,7,0,0,>10:0; >20:0; >30:0; >40:0; >50:0,0.018,0.098,Low,Low,QuietDraw
67,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,31,10,-7,0,0,-3.097,2.175,0,0.000,0,0,0.000,0,0,0.000,0,7,5,0,10,0,0,>10:0; >20:0; >30:0; >40:0; >50:0,0.062,0.015,Low,Low,QuietDraw
68,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,34,11,0,22,0,5,5.724,0,0.000,0,1,0.029,1,0,0.000,0,0,22,0,11,0,0,>10:1; >20:1; >30:0; >40:0; >50:0,0.066,0.245,Low,Low,QuietDraw
69,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,43,7,-5,10,0,1.163,3.935,0,0.000,0,0,0.000,0,0,0.000,0,5,10,5,7,0,0,>10:0; >20:0; >30:0; >40:0; >50:0,0.063,0.097,Low,Low,QuietDraw
70,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,35,13,-1,16,0,6.457,5.245,0,0.000,0,0,0.000,0,0,0.000,0,1,11,2,13,0,0,>10:1; >20:0; >30:0; >40:0; >50:0,0.040,0.140,Low,Low,QuietDraw
71,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,2-0,50,12,-9869,-7,-9869,-994.880,2801.094,39,0.780,26,0,0.000,0,26,0.520,26,0,8165,0,12,10,9,>10:11; >20:7; >30:6; >40:6; >50:6,91.133,24.495,High,High,BlunderLoss
72,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,34,9,-2,31,0,12.382,10.893,0,0.000,0,11,0.324,11,0,0.000,0,2,11,1,9,0,0,>10:1; >20:0; >30:0; >40:0; >50:0,0.046,0.596,Low,Medium,QuietDraw
73,Kingsrow 1.63,GWD 7.900-captures 32x16x128x16x,1-1,41,7,-5,11,0,2.902,4.605,0,0.000,0,0,0.000,0,0,0.000,0,5,11,5,7,0,0,>10:1; >20:0; >30:0; >40:0; >50:0,0.066,0.106,Low,Low,QuietDraw
74,GWD 7.900-captures 32x16x128x16x,Kingsrow 1.63,1-1,39,10,-14,9,0,3.154,4.148,0,0.000,0,0,0.000,0,0,0.000,0,14,13,3,10,0,0,>10:1; >20:0; >30:0; >40:0; >50:0,0.132,0.099,Low,Low,QuietDraw

RI is the Rescure Index, SI the Squandar Index. For these 74 games there were 60 QuietDraw-s, 3 SavedDraw-s, 4 BehindMostOfGame-s and 7 BlunderLoss-es.

I have published the script on the GWD repository on Github.

Regards,
GW
BertTuyt
Posts: 1613
Joined: Wed Sep 01, 2004 19:42

Re: AUGUST 2025 BLITZ TOURNAMENT

Post by BertTuyt »

Gijsbert, are these games from a DXP-match (158 games)?
What were the settings, such as game time and number of cores used?
And what was the final outcome in match result?

Think Kingsrow is (still) the best match player, maybe only Ares has a comparable match-result (or maybe slightly better).

In my (= Damage) case i restrict these matches to 1 core and 1 min/game, both programs no book and (only) 6p DB.
With these conditions Damage is between 5- 10 ELO weaker in comparison with Kingsrow.

Unfortunately when plying with more time and cores, all seems to disappear in the draw black-hole :shock:
The fact that improvements are only visible with minimal conditions, limits my energy for working hard on a better engine.

Bert
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