Algorithm of Alpha beta playing mode or Human playing mode

Discussion about development of draughts in the time of computer and Internet.
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Catherine
Posts: 129
Joined: Tue Aug 14, 2012 22:24
Real name: Catherine Bourneuf

Algorithm of Alpha beta playing mode or Human playing mode

Post by Catherine » Fri May 24, 2013 17:40

Aurora Vs Dam2.2.pdn
Brutus Vs Human
(1.16 KiB) Downloaded 264 times
Hi dear programmers,
I have read a topic on a supercalculator of Chess called Hydra. It can calculate 200 millions of positions in a seconde. and based on "a strong search algorithm". Its crashed a Grand master named Adams. It playing mode is not orthodox"
This last point let me ask a question, because it was very agressive in game. A program which use brutus force like Aurora Borealis against a program using a human opening book and style can they have the same strenght.
Or if you want, a very agressive algorithm search using only brutus force is it or no stronger than a program with human opening book and playing style.
Forgive if my english is not top :wink: Thank for advance. this is a game of Aurora Borealis using Brutus Force against Dam2.2 using Human playing style.

Krzychumag
Posts: 145
Joined: Tue Sep 01, 2009 17:31
Real name: Krzysztof Grzelak

Re: Algorithm of Alpha beta playing mode or Human playing mode

Post by Krzychumag » Sat May 25, 2013 16:57

Catherine and where from you know, what algorithm of searching applies the program Aurora Borealis.

Catherine
Posts: 129
Joined: Tue Aug 14, 2012 22:24
Real name: Catherine Bourneuf

Re: Algorithm of Alpha beta playing mode or Human playing mode

Post by Catherine » Sun May 26, 2013 01:14

Hi Kryztof, the answer is easy!!! If you look carefully the games of Aurora Borealis, you will see that it is very very agressive. it mean that it don't play quickly it's last 5 pieces '46,47,48,49 and 50.
The algorithm using here is based on minimax with brute force priority. If you don't give it more time agains't another program, it will lose because. it's advanced pieces in the opponent area will be taken. i thing that the increasing of is node/sec can perfome it.
if thing that Dragon 2.4.1 used the same kind of algorithm and generally no think on time of opponent. this is another game. look carefully the style of playing of Aurora Borealis.
Aurora Borealis Brutus Force.pdn
(3.25 KiB) Downloaded 246 times

Krzychumag
Posts: 145
Joined: Tue Sep 01, 2009 17:31
Real name: Krzysztof Grzelak

Re: Algorithm of Alpha beta playing mode or Human playing mode

Post by Krzychumag » Sun May 26, 2013 10:14

Catherine but you are playing with old version of program. As regards these three games, please write how you played these games.I know that the Aurora Borealis program doesn't have a function Damexchange.

Catherine
Posts: 129
Joined: Tue Aug 14, 2012 22:24
Real name: Catherine Bourneuf

Re: Algorithm of Alpha beta playing mode or Human playing mode

Post by Catherine » Sun May 26, 2013 17:38

Hi Kryztof, Iplayed these games manually!!!!!
Perhaps that you know that Aurora Borealis in all it's versions have 2 search engines wich can be choosen in "parameters". The main search engine (3.0) have this kind of so agressive game and powerfull in deep searching, also this engine have a better node/sec performance.
The second search engine have a human playing style like the others programs " TD King, Dam2.2, Windames", but it not so powerfull and have a little node/sec search mode.
By looking the games of Damage, i see clearly that it use "reasonabily" the search mode of the agressive mode of Aurora Borealis.

Krzychumag
Posts: 145
Joined: Tue Sep 01, 2009 17:31
Real name: Krzysztof Grzelak

Re: Algorithm of Alpha beta playing mode or Human playing mode

Post by Krzychumag » Sun May 26, 2013 18:01

And you have perhaps a program TD King.

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